Then you and Pagan Min go and take Ajay’s mother’s ashes to their final resting place. The alternate ending involved you just sitting in Pagan Min’s dining room while you wait for him to return. How the flip did this tiger learn to talk?Īlso, remember that alternate ending that Far Cry 4 has? If you’ve not played through it yet, look away now. Nothing else was offered, but it definitely brings up more questions. Far Cry 4 was already pretty weird as far as games go, but according to Mark Thompson, the narrative director for the game, Ajay was supposed to have a talking tiger. Originally Far Cry 4 had a little more weirdness to it. We heard about Assassin’s Creed Syndicate earlier and now we’ve got information about the Far Cry franchise. It wasn’t just all fund-raising, though, as the team also spoke about their upcoming games. Overall, this is probably the best game in the series.Today some of Ubisoft’s developers took part in a live Twitch stream in an effort to drum up some support for some very worthy charities. It's highly enjoyable and doesn't get dull. The game itself consists of clearing out bases, climbing up towers, finding hidden caches, hunting to make equipment, delivering arms to resistance fighters and working your way through the story, ultimately aiming towards a clear goal outlined at the very start of the campaign. Obviously, the game and its world don't continue when you turn off your console, but they almost feel like they do the choices you make may not have all that much impact - they don't affect the gameplay, for instance - but they still feel important. For example, whether you blow up a drugs farm or reclaim it - a choice between morals and money - will have ramifications for the next generation far after your time here is over. It also features branching mission paths that don't change the overarching story so much as emphasise the 'give and take' aspects of each route. The thing does a great job of tying these two aspects together, especially as it reaches its conclusion. Of course, he gets caught up in a civil war, participating in bringing down a local regime simply to find some personal closure. It also removes the 'white saviour' aspect of prior titles by having its protagonist return to the place of his birth at the start of the game. This time, the thing loses all pretences of being a satirical look at the complicity in violence of its player-base, instead focusing on delivering a relatively nuanced story with more straightforward narrative theming. Those two factors are fairly major in setting it apart, though. 'Far Cry 4 (2014)' uses pretty much the same gameplay systems as its immediate predecessor, for the most part simply swapping out its story and its location. Pagan Min: Because I have cleared my calendar for you! You and I are gonna TEAR SHIT UP! This will soon be behind us and we'll be off on our grand adventure. This was supposed to be very simple, but you know if you give food to monkeys, they just throw their shit at each other. Pagan Min: I am terribly sorry about all this. Pagan Min: Who is this? Hmm? Is this your plus-one? We have a party waiting for you, but I don't think I know your name. Pagan Min: At least there's a silver lining. Pagan Min: And I got blood all over my fucking shoes! Pagan Min: You had one fucking job and you couldn't fucking do that! Pagan Min: "Got out of control." I hate when things get out of control. "Stop." "Shoot." "Stop." "Shoot." Do those words sound the same? Pagan Min: I distinctly remember saying, "Stop the bus." Not "shoot the bus." "*Stop* the bus." I'm very particular with my words.
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